Deep Stack

Single-device 2-player co-op prototype. Both hands visible. Tweaks: full deck reset between floors, 7-card deal each floor.
Floor 1
Turn Player A
Actions 1
Status Exploring

Player B Hand

Sort
Click cards to select. 0 cards

Table

Select cards, then Commit to create or extend melds.
Phase: Turn
Table space (reserved).

Commit

Select 3+ cards forming a Set or Run, then create a meld or add to an existing meld.
Selected: 0

Shared Melds

Melds lock in. Anyone can extend them.

Player A Hand

Sort
Click cards to select. 0 cards

Run Tracker

Clear the floor requirements to descend.
Melds Completed
0
Market Cards
0
Deck Remaining
0
Hands Total
0
Floor Requirements
Not yet
    Tip: “Clear Floor” unlocks only when requirements are met.

    Game Log

    Good for debugging and “what just happened?” moments.
    Focus reminder: discard 1 → draw 2 → discard 1 (second discard prompted).
    Lose if deck empties before requirements, or a player starts their turn with 0 cards.
    Dungeon Deck
    0
    Discard
    0 cards

    Market

    Take a face-up card (replaces instantly if deck has cards).