Single-device 2-player co-op prototype. Both hands visible. Tweaks: full deck reset between floors,
7-card deal each floor.
Floor1
TurnPlayer A
Actions1
StatusExploring
Player B Hand
Sort
Click cards to select.0 cards
Table
Select cards, then Commit to create or extend melds.
Phase: Turn
Table space (reserved).
Commit
Select 3+ cards forming a Set or Run, then create a meld or add to an existing meld.
Selected: 0
Shared Melds
Melds lock in. Anyone can extend them.
Player A Hand
Sort
Click cards to select.0 cards
Run Tracker
Clear the floor requirements to descend.
Melds Completed
0
Market Cards
0
Deck Remaining
0
Hands Total
0
Floor Requirements
Not yet
Tip: “Clear Floor” unlocks only when requirements are met.
Game Log
Good for debugging and “what just happened?” moments.
Focus reminder: discard 1 → draw 2 → discard 1 (second discard prompted).
Lose if deck empties before requirements, or a player starts their turn with 0 cards.
Dungeon Deck
0
Discard
—
0 cards
Market
Take a face-up card (replaces instantly if deck has cards).